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Intro
Agility is a members only skill which allows you to swing ropes, climb over piles of rocks, squeeze through pipes, balance over logs and much more!
This skill also affects your energy. So, if you have a high agility level, your energy restores faster, which means that you will be able to run longer, so you can do more in less time. Also, many quests require agility skills.
Lastly, this skill can give you access to many areas, especially special training areas made for people with high agility! For instance, the Agility Dungeon in Yanille is a perfect place for people who love Herblore, and the training areas are of course less crowded!
Gnome Stronghold Agility Course
The Gnome Stronghold is the best place to train when you are level 1, and this is where most of the people start.
There are obstacles you will have to pass. The obstacles are explained below:
- Cross the log balance carefully to start
- Climb-over the obstacle net up to the tree platform
- Climb the Tree Branch to get higher in the tree
- Walk-on the Balancing Rope to get to the other side
- Climb-Down the Tree Branch on the platform you're standing on
- Climb-Over the Obstacle Net (Don't run around it!)
- Squeeze-Through one of the Obstacle Pipes
- You're finished! Do it again if you wish to!
Remember to not listen to the gnomes, they just want you to do it faster. But they will always tell you the same things, so just ignore them and don't get angry! Also, remember that you can't fail any of the obstacles, so it's not dangerous at all!
Here is the experience earned on the different obstacles and total course:
Gnome Stronghold Agility Course |
Log Balance |
7.5 |
Obstacle Net |
7.5 |
Tree Branch |
5 |
Balancing Rope |
7.5 |
Tree Branch |
5 |
Obstacle Net |
7.5 |
Obstacle Pipe |
7.5 |
Completion Bonus |
45 |
Note that to complete the lap, you will have to do the course in the order shown above, and you have to cross all obstacles only once.
Barbarian Outpost Agility Course
To do the Barbarian Outpost Agility Course, you will need Agility level 35. Also, you must have completed the Alfred Grimhand Barcrawl. Once you've completed it, you can enter the Agility Course by crawling through the Obstacle Pipe (This is not a part of the course!). The course is located northeast of the Tree Gnome Stronghold.
[map].
Also, there are obstacles that are failable in this course, and you will have to do them again until you manage to pass through it!
The XP earned for each obstacle and total course is shown in the table below. Note that you will have to do it in the correct order to get a completion bonus! Also, the Obstacle Pipe is NOT a part of the course!
Barbarian Outpost Course |
Obstacle Pipe |
10 |
No |
Ropeswing |
20 |
Yes |
Log Balance |
12.5 |
Yes |
Obstacle Net |
7.5 |
No |
Balancing Ledge |
20 |
Yes |
Crumbling Wall (1) |
12.5 (37.5 tot.) |
No |
Completion Bonus |
57 |
- |
Wilderness Agility Course
The Wilderness Agility Course is located deep in the Wilderness, level 50-55, so you should always look out for revenants and never bring anything valuable. Remember this:
- A knife or sword to cut the webs. You will have to bank from time to time, either Mage Arena (suggested) or Ardougne. Both have nets you will have to cut.
- Lots of decent food, if any PKers appear, or to heal yourself since many obstacles are failable
- Boots of lightness (not needed, but very useful since it lowers your total weight)
- NO ARMOUR (this would not be very useful anyway)
- NO TELEPORT runes - you can't teleport that deep in wilderness.
But should you train here? It is very dangerous, and you must always watch for danger. So why do people train here?
Well, you will get over 500 agility XP in one lap! So the Wilderness course is a very good way to earn experience if you're willing to train that deep in the wilderness.
Wilderness Course |
Ridge (Not a part of the course) |
15 |
No |
Obstacle Pipe |
12.5 |
No |
Ropeswing |
20 |
Yes |
Lava Stepping Stones |
20 |
Yes |
Log Balance |
20 |
Yes |
Rock Climb |
0 |
Yes |
Completion Bonus |
499 |
- |
Werewolf Agility Course & Skullball Course
This agility area is located east of Canifis
[map], and you need the Ring or Charos from the Creature of Fenkenstrain Quest in order to enter the area. There are two courses here: The Skullball Course and the Main Course. In this section, you will find info on both of the courses.
The main course
The main course requires level 60 agility to enter, and this is the best agility course.
This course is somewhat different compared to other courses. The Agility Trainer throws a stick that you need to pick up behind the pipes, and bring back to him to get the experience reward. However, this course can be a bit dangerous.
Also, you should NOT bring weighty items while training, such as armour, sword, and other unnecessary items.
Werewolf Course |
Stepping Stones |
10 (x5) |
No |
Hurdles |
20 (x3) |
No |
Pipe |
15 |
No |
Skull Slope |
25 |
Yes |
Zip Line |
300 |
Yes |
Giving stick to trainer bonus |
190 |
- |
The Skullball course
On the east side of the dungeon, you can play the Skullball Course. This requires only level 25 in Agility. This is like progressive soccer, where you will have to kick the ball through 10 goals. There are 3 different options you can use to kick the ball, which is a skull in this game:
- Tap - Moves the Skullball 1 square
- Kick - Moves the Skullball 4 squares
- Shoot - Moves the Skullball 10 squares
If you manage to complete the course within 3:30 mins, you will get 750 XP. From that time you will lose 3-4 XP every 3 seconds.
Brimhaven Agility Arena
The Brimhaven Agility Arena is located north-east in Brimhaven, which is a town on Karamja
[map].
Cap'n Izzy No-Beard discovered the ancient ruins of a cavern full of platform exists. Now you can have fun training your agility, and this is one of the most exciting places to do it! To access, you will have to pay Cap'n Izzy 200gp. Also, it is suggested to bring lots of food, because all of the obstacles are failable! Lastly, teleport runes are a good idea, because you can accidentally run out of food, and then you will have to wait until you get more HP or take suicide!
The object of this game is to get to the red blinking arrow, and take a ticket at the dispenser. However, you will have maximum 60 seconds to get to the Ticket Dispenser before the arrow moves! When you are standing on the right platform, the arrow will be yellow.
You will get an Agility Ticket by clicking on the Ticket Dispenser if it's the right one. (You won't get a ticket from the first dispenser though).
To do the game easier for you, we have mapped the whole Arena. Note that this map is twice as big as real size. (200%)
If you fail, you will be hit between 2 and 6 HP. Note that if you have just a few HP, you will be hit less than if you had full HP!
Also, when your level increases, you will be able to cross more obstacles:
- Green obstacles require agility level 1
- Blue obstacles require agility level 20
- Red obstacles require agility level 40

Earned XP for Agility Arena Obstacles |
Balancing Ledge |
16 |
Balancing Rope |
10 |
Blade |
0 |
Darts* |
30 |
Floor Spikes |
24 |
Hand Holds |
22 |
Log Balance |
12 |
Low Wall |
8 |
Monkey Bars |
14 |
Pillar |
18 |
Plank** |
6 |
Pressure Pad |
26 |
Rope Swing |
20 |
Spinning Blade |
28 |
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